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Thursday, January 27, 2011

3D Textures

Below I have two versions of the texture frozen throne. The first is one that stumbled into while experimenting with the lighting and decided I liked, however it made it difficult to see the new ice textures I added so I posted the second image to show those.


Below are several images I have chosen to show chase use of texture. The first of these is a shot from the up coming game Diablo 3. This image is an excellent example of how a 3d environment can be enhanced and improved by the use of 2d textures that look 3d such as the floor tiles and the wood and metal on the door.


A sympler use of this same tecnique is seen here in Diablo 3 predecessor Diablo 2. This shot shows how by programing certain boundaries and putting in 2d art that is made to look 3d the game designers can trick the player into thing they are moving in a 3d environment when it is in fact only 2d. Take note of things like the fences and the statue to the left. Although these objects appear to be 3d models they are in fact merely 2d images that created the illusion of a 3d environment.


Finally we willtake a look at this shot from starcraft 2, particularly the ground in which this battle is taking place. Although the units and buildings are all modeled out the ground is not a modeled structure, but merely a mixture of levels and boundaries covered in a metal texture which creates the illusion of a detailed modeled platform.

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